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BEYOND THE JSA
By Andrew Wheeler.
Sometimes
it takes more than one superman to save the world.
There's a reason crossovers still create sales spikes, even in
a day where people pretend to hate gimmicks. Taking two larger-than-life
spandex clad characters and setting their lives on a collision
course is bound to mean fireworks. It also explains the appeal
of the team book. One hero is good. Seven heroes is great. Seven
heroes leads to meaner villains, bigger fights, and more spectacular
fireworks. This month, Beyond takes a look at the big leagues.
Beyond the superteam.
THE JUSTICE SOCIETY OF AMERICA - The first superteam was
created in 1940 by Gardner Fox at National. The idea was to bring
together all the company's star players in a single book, a book
that would draw in a wide number of fans and expose them to the
other heroes in the line. The original line-up included Flash,
Green Lantern, Sandman, Dr Fate, Spectre, Hawkman, Hourman and
Atom, but over the years the likes of Dr Midnite, Mr Terrific,
Starman and Johnny Thunder all made an appearance. Gardner Fox
led the team through three years of stories, and established the
familiar team-book formula; the villains defeat the heroes one
by one, then the heroes team up to beat the villains. Fox performed
an encore at National in 1960, when he created the Justice League.
Today, the JSA and the JLA form the core of DC's generational
super-saga.
THE AVENGERS - Created by the legendary partnership of
Stan Lee and Jack Kirby in 1963, Marvel's answer to the JLA inevitably
developed into something of a soap opera. Founded by Iron Man,
Thor, Giant Man, Wasp and the Hulk, the Avengers carries all the
Marvel standards, including complicated family trees, conflicted
marriages, redeemed villains, earthbound gods and the resurrected
dead. Probably the longest running of the team-books, the Avengers
is the centre of the Marvel Universe. The Fantastic Four, the
X-Men, the Eternals and the Inhumans have all had representatives
on the team. While Grant Morrison went for the epic angle on the
JLA relaunch, Kurt Busiek and George Perez stayed true to the
Marvel roots of angst and human drama.
THE MINUTEMEN - The story behind Alan Moore and Dave Gibbon's
WATCHMEN is that Moore wanted to take the old Charlton
characters and spin them into a new story to explain what became
of them. He couldn't get the rights to the characters, so he created
a parallel team, the Minutemen. Belonging firmly in the same era
as the original JSA, the Minutemen's story was one of murder,
rape, corruption and Communism. WATCHMEN is really the
story of their legacy, but the fabric of the story is so rich
with the events of their lives that this 'team book' without
the team perhaps says more about the dynamic than JLA or the AVENGERS
can ever do. It takes the team book from the outside, and tears
its way in.
SUICIDE SQUAD - The key to a good super-team book is the
"team" element. The team is a group of people who choose to work
together for the good of the world. The Suicide Squad is not that
kind of team. Originally formed by the US government when the
JSA was disbanded, the Suicide Squad was meant to conduct dangerous
or 'suicidal' missions overseas. Because the US wanted to recruit
agents it could control, it employed two recruitment methods.
First of all, it approached heroes in need of help, and offered
to give them the help they needed. Secondly, they recruited villains,
like Captain Boomerang and Deadshot, who would be given a pardon
at the end of their service. If they survived. The beauty of hiring
villains, of course, was that they were expendable, which increasingly
meant the government could send the squad on missions that were
truly suicidal.
THE DEFENDERS - Some teams are destined for greatness.
Others are just too bizarre to last. The Defenders was founded
by the unlikely trio of Dr Strange, the Hulk and Namor the Submariner,
three of the least team-oriented characters in the Marvel Universe.
Along the way, it picked up other equally strange recruits, such
as the Silver Surfer, Valkyrie, Son of Satan and Moondragon. In
fact, the Defenders was comics' first 'non-team'. They only convened
at times of need, when earth was threatened by some strange otherworldly
force. They had no headquarters, no ID cards, and no DefendiCar,
and at the end of the mission, they all went home again. In fact,
the only way you could tell you were a Defender was if you met
the basic membership requirements. You had to believe you were
a Defender, and the other Defenders had to believe you were as
well.
THE SERPENT SOCIETY - One of the best wild ideas to come
from the ever-fruitful imagination of the late Mark Gruenwald
must surely be the Serpent Society. It was founded when the teleporting
villain Sidewinder noted that the Avengers benefited from strength
in numbers and a solid infrastructure for their operations. He
reasoned that villains could benefit from the same, and created
an Avengers-style team of snake-inspired villains, such as Viper,
Constrictor, Anaconda and Cobra. Though it was far from the first
team of villains to be formed, it was probably the first to move
beyond the Masters of Evil model and actually try to instill a
sense of loyalty and camaraderie into its members. Its attempts,
and failure, formed the core of a prolonged saga in the pages
of CAPTAIN AMERICA.
THE LEAGUE OF EXTRAORDINARY GENTLEMEN - If the central
conceit of the JSA was to bring together all the major figures
in the National family of books, then doesn't it make sense to
do something similar with the characters of Victorian fiction?
Probably not, but Alan Moore decided to try it anyway, and in
the excellent LEAGUE OF EXTRAORDINARY GENTLEMEN, with art
by Kevin O'Neill, we get to see the result. The League is a team-book
in the true classic tradition, but the members are familiar even
to those that have never picked up a team book; Alan Quartermain,
Dr Jekyll and Captain Nemo, for example.
THE AUTHORITY - The name says it all. In his run on STORMWATCH,
Warren Ellis decided to apply real political agendas to the idea
of the superteam. Through the machinations of Weatherman Henry
Bendix, we find out what superheroes can really do if they put
their muscle to it. We also discover what they could have done
if people like Bendix weren't in the way. The same themes carry
through into the successor to STORMWATCH; THE AUTHORITY.
In the first year of the book Jenny Sparks led her team to defeat
an insidious foreign menace, fight back an invasion from another
earth, and kill God. The moral of the story? Change or die.
THE SQUADRON SUPREME - Even before Warren Ellis created
his JLA corollaries in STORMWATCH and PLANETARY,
Marvel pulled a very similar trick. In their 'alternate reality'
Squadron Supreme, the part of Superman was played by Hyperion.
Batman became Nighthawk, Wonder Woman became Power Princess, Green
Lantern became Doctor Spectrum, and so on. Just as in STORMWATCH,
the question was asked; what if these heroes really did want to
change the world? When Hyperion tries to use brainwashing to recondition
major - and later minor - criminals, and uses this as a launchpad
for a major programme of social reform, Nighthawk is appalled.
He leaves the team in order to fight his former colleagues. The
end result is a tragedy for the team-members, and one of Marvel's
most entertaining series for the readers.
THE THUNDERBOLTS - The Masters of Evil, a more conventional
villain-group than the Serpent Society or the Suicide Squad, had
its finest moment in a Roger Stern story detailing its siege of
Avengers Mansion. Its second finest moment came in its decision
to go straight - or rather, in the ruse that it would go straight.
Under the leadership of Baron Zemo, the Masters of Evil adopted
the guises of heroes and stepped in to replace the Avengers when
they went AWOL. Then they found they liked being heroes, and wondered
if it would be possible to make the act a reality. When the team
book formula was first established by the JSA, it seemed nothing
much could be done to subvert it, and the best most writers could
do was emulate it, and sometimes turn the volume up high. With
THUNDERBOLTS, Kurt Busiek came up with an original concept
that broke the mold.
Next Month: Beyond Mandrake.

Andrew Wheeler is Editorial Consultant for PopImage.
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