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Moonlighting
By
Brad Collins.
So you want to write, or draw, comics. It is the Great Dream,
after all. Start work on your own comic, write and draw the thing
through the day, be the social butterfly by night. Go to conventions
on the weekends, watch the praise and cheques roll in.
It's time to wake up.
| ...a large percentage of people
creating comics don't make enough to live comfortably on.
|
Now, as you may or may not realise, a large percentage of people
creating comics don't make enough to live comfortably on. This
is a big concern for a lot of writers, as well as most people
who self-publish their own books. Most of them have to balance
their artistic vision against the need to pay the bills. A lot
of writers and artists work other people's books for the money.
Some manage to work on their own books for big companies who can
afford to pay a good wage. Some find another alternative.
Sean McKeever, creator and writer of THE WAITING PLACE
from Slave Labor Graphics, balances his writing with a day job,
designing webpages for an Internet Solutions company.
"Having to work 40+ hours a week makes it tough to write, especially
since one of the things that helps me write is having a social
life, and the need to work and write makes having a social life
rough." He says it's worth it though. "I've always been a creative
person, and an eager communicator, and comics was a natural fit
for me. With comics, you can tell stories in ways that would never
work in novels, film or music. There's this unique personal connection
that's made between the creators and the readers that you can't
replicate in any other meduim."
Of course, some start young, and writing comics aren't the final
destination. Andrew Dabb, writer of last year's HAPPYDALE:
DEVILS IN THE DESERT from Vertigo, is still studying.
"I go to school, pursuing degrees in History and Anthropology,
write web animation for Neoglyphix.com,
and write in other mediums as well. Studying gives me ideas, I
am reading sources that other people usually haven't (ancient
authors, mostly) and that gives me a different well to draw from.
On the other hand, it takes time away from writing and it can
drain me, so I'm not able to write as much as I would like some
nights."
On the other hand, your day job need not be detrimental to your
comic-work. As Jason Alexander, who writes and draws EMPTY
ZONE for Sirius found out, working at Kinko's can be invaluable
to self-publishing.
"As far as self-publishing and self promotion, the perks are
great! It also gave me the time to experiment with xerox machine
stuff, and a lot of time to play on the computer."
Of course, this all depends on your motivation for creating in
the first place. For Jose Villarrubia, whose innovative work has
appeared in books such as VEILS and PROMETHEA, comics
aren't his only passion.
"I teach at the Maryland Institute College of Art and at the
Baltimore High School for the Arts. I also do fine art photography
and write art reviews. Teaching art is a constant source of inspiration.
Young artists have a creative energy that keeps you on your toes.
It makes it very tight schedule-wise, but it is definitely worth
it. Doing comics was my dream as a teenager, so I guess it is
truly what I always wanted to do. It is also giving me the opportunity
to work with some of my idols like Alan Moore, and it gives me
a chance to collaborate with friends like Jae Lee and Stephen
John Phillips."
Look on the bright side, though. Despite writing, drawing, and
self-publishing STRANGERS IN PARADISE, Terry Moore was
successfuly able to move on from his day job.
| "It took me 18 months
to switch from my day job to doing a comic book full time."
|
"It took me 18 months to switch from my day job to doing a comic
book full time. I worked 7 days a week, 18 to 20 hours a day between
the two. Halfway through this period I ended up in the hospital
for a week as a result of the stress. Afterwards I discovered
all the other "successful" self-pubishers had similar experiences.
I figured that's just the way it was if you really wanted to make
it work out, so the day I got home from the hospital I finished
the page I had been working on and resumed my routine. Now I work
7 days a week, but only 12-14 hours a day. To me, and many people
like me, it's worth it. I would rather have a published body of
work I can be proud of than a long and healthy life with nothing
to show for my time here."
There are a lot of different aspects to creating comics. Depending
on your goals, and aspirations, there are a lot of different avenues
you can pursue. Sometimes you have to sacrifice your personal
vision to make ends meet, and sometimes you need to find other
avenues to support your creativity. In the end, it all comes down
to the individual.
The one thing they can all agree on is that, no matter the path
you take, it's definitely worth it.

Brad Collins is Features Editor
for PopImage. Back
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