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Profile Interview: Matt Wagner
By Christopher Butcher.
Matt Wagner has personally created some of the most
important and recognizable comic characters of the last 20 years.
His creations, MAGE and GRENDEL are possibly two of the true inheritors
of the "modern myth" moniker that is often applied to comics.
And along with the notable exception of Dave Sim's CEREBUS, MAGE
and GRENDEL are some of the only creator-owned and characters
still in print after 20 years. His work on mainstream characters,
revamping the Golden Age SANDMAN and his revolutionary BATMAN
stories have marked him as someone who can take a venerable concept
and make it fresh and exciting. That's why this month we shine
the spotlight of our ProFile feature on Matt Wagner.
Describe how you came to be working in comics.
Always wanted to be a cartoonist. My mom was an English teacher
and so I was taught at a young age to read for entertainment.
Unlike most teachers of the time, she didn't care that I was reading
comics. Thought I would eventually grow out of them but, hey,
it was reading. Anyway, my parents have a school memories book
that has a space to fill in "What I want to be when I grow up".
All through grade school -- one year I wrote "astronaut" but every
other year says "comic book writer". I assumed at that age that
whoever wrote the books drew them as well. After high school,
I went to college and art school where comics where frowned upon,
so I decided to become a commercial illustrator. Thank god, I
got saved from that fate! Eventually, I returned to comics.
Where did you get your professional start in comics? What
were the nuts and bolts of the transition between school and your
first few pro gigs?
Well, I've told these tales before so I'll try to keep it brief.
When I first went to college, I had decided that what I wanted
to do was become a commercial illustrator. This had been not only
due to my (then) lack of current exposure to the comics scene,
but also what I saw/was told was a viable way to make a living.
I've never harbored any romantic notions of poverty. The first
school I went to, James Madison University fairly frowned on comics
and so the illo route was the path I took. Conversely, at the
same time, I started doing a twice/weekly comic strip for the
school newspaper called OUR HERO. It was a goofy little super-hero
spoof and gave me my first real exposure to deadlines and such.
I also functioned as the paper's graphic artist, which meant that
I did fill-in illos for articles that had no photo. Later, I transferred
to an art school in Philadelphia wherein I met the fellows who
would later form the core base of the fledgling Comico. Several
years later, we all dropped out and leapt into the burgeoning
boom of independent comics in the mid 80's.
What does a regular working day look like for you?
I have two young kids, so my day consists of fairly normal business
hours. I'm also the cook in our family, so I kick off work around
5:00 to fix dinner. My studio's in my home. Quite the swank affair
as well!
Mornings tend to involve phone calls and attention to business
hoo-ha. Then the phone goes off and its time to hunker down over
the drawing table/computer/easel/whatever.
How does having your studio at home affect your work process?
Do you find it difficult to write or draw with the kids under-foot?
Actually, they're overhead. My studio's downstairs and it's fairly
removed from the rest of the house, so no. That's rarely a problem.
Does your wife work at home as well?
She's a mom and housewife. Does a lot of volunteer work through
our kids' school etc. But, yeah, she's around quite a bit. But
I love my family. Their presence isn't a problem. Plus, I'm an
old hat at this stuff by now. If inspiration's lacking, I remove
myself from the scene. A short break's usually all it takes. Can't
afford to waste time waiting for the muse to speak. I smack dat
bitch into workin' fo me!
I read a quote in a comic once, "This industry isn't kind
to marriages"...
I think that's true of any of the entertainment fields. The creative
process can become obsessive. And let's face it... a career spent
sitting at a drawing table can lead to a mighty big ass. As with
everything else that's worthwhile, marriage takes a lot of effort.
But I knew that going into it, though.
A few people have theorized that your family will play a big
part in the life of your alter-ego, Kevin Matchstick, and that
you have intentions for your son to be featured as a main character
in MAGE III...
Yeah, THE HERO DENIED will definitely be "The Kevin and Magda
Show." And, yeah, both my kids will play a role. In fact, the
other night, lying in bed, my wife described what she thought
would be a great way for MAGE III to open. Several nights later,
at dinner, my son says, "Dad, I've got a great idea about how
I can appear in the next MAGE series." I had to make a family
announcement that I, and I alone, would be writing MAGE III. My
creative process is NOT a democracy!
No, it's a Zen Journey... Hah. You've described your work
on MAGE that way before, "A Zen Journey". It conjures up images
of you wandering through the work, for me anyway. Is this the
reason there were a few "bumps" in the production schedule?
Not so much that, as former commitments to both Dark Horse and
DC. I had been promising GRENDEL: BLACK,WHITE, & RED to Dark Horse
for a long time and couldn't back out. Plus John Snyder finally
decided to finish DR. MIDNITE, so I had to script that as well.
Those were two big wrenches in the MAGE works. The other projects
involved commitments to other people, whereas MAGE involved only
myself so that's where I took the lumps. Next time I'll know better.
When is "Next Time"?
Ha! Now starts the "When's MAGE III?" questions! Actually, I'm
might be doing something for DC (can't say what, yet), but I promise
THE HERO DENIED will not take another decade. The events covered
in DEFINED happened to me more than a decade ago, so I do have
the distance and life experience to draw upon ready to go straight
into the next one. We'll see...
Wow, a MAGE/DC crossover? Sounds neat!
No MAGE crossovers. Ever. Especially no crossovers with GRENDEL.
Those are two halves of mind and soul and never the twain shall
meet.
Can you describe some of the tools (art and writing) used
in the creation of your work?
The tools? Ah, they're no different than the industry standards
and, besides, tools are incidental (Kevin Matchstick is learning).
What's important is the process.
Interesting. You've described your creative process for MAGE
in the books themselves, how does that differ from something like
GRENDEL?
You mentioned that MAGE is a Zen journey and that's true. I don't
write out plots or do thumbnails for it. I sit down with blank
pages and let the story take me. GRENDEL and all the SANDMAN MYSTERY
THEATRE (SMT) work that I did tend to be far more calculated.
Plus, both those are collaborative efforts whereas MAGE is a one-man
show. Still, even on the collaborations, I don't write what are
known in the biz as "full scripts". I prefer plot and dialogue
fashion in order to afford the artist more input. As a writer,
I feel that if I want an ironclad control over visual pacing and
layout... hey, I'm artist too. I should be drawing it myself,
then. The only reason for me to collaborate is to learn to see
things through other people's perceptions as well.
You're one of the few creators in the comic industry that
is renowned entirely for their own creations, versus their run
on a big-company book. Do you see yourself as a leader in the
regard?
An early example. Whether I'm a leader or not is for other people
to decide (something else that Matchstick is learning). But, yeah,
most other creator/owners started at the big two and then branched
out whereas I became known for MAGE and GRENDEL first and then,
later, my work for DC.
Do the troubles with leadership of MAGE's Kevin Matchstick
reflect your own life?
Kevin Matchstick's troubles with everything reflect my
own life.
Early in my career, my immediate circle of friends were all comic/artistic
hopefuls. I was the one who came into his own the quickest, so
I became the defacto leader. Its only after I expanded my scope
into the industry as a whole that I realized my "leadership" qualities
didn't necessarily translate to others.
You lived and worked through a very difficult time in the
comics industry, several really. For those of us who've come to
your work late, can you describe what happened with GRENDEL, MAGE,
and Comico?
Oy. The most fucked-up time of my entire life. Comico was run
by a bunch of... less than competent people who ran themselves
into massive debt and then filed for Chapter 11 bankruptcy --
totally screwing their loyal creators. My contract even had bankruptcy
clauses wherein, in just such an event, all rights were supposed
to revert to me. Regardless, bankruptcy laws are federal which
overrules any civil contract. Both MAGE and GRENDEL were considered
company assets and denied to me for several years.
Eventually, some legal loopholes led my properties back into my
possession but it was a mighty fucked-up couple of years there.
Did you have a personal relationship with the people behind
Comico?
Sure, we met on an elevator and one was wearing a comics oriented
T-shirt. At the time, they too were publishing a school paper
called DUCKWORK that featured reviews, school news and duck themed
cartoons. My gig was doing movie poster take-offs, ie: ROLLERDUCK,
RAIDERS OF THE LOST DUCK, DUCK THROAT. We remained friends for
a bit, but most of those relationships broke off in the face of
actual business fuctionings. Plus, whereas they went into the
business of comics, I stayed at home and drew them.
Hard to stay close with that sort of separation. And, then, of
course Comico's bankruptcy shattered any illusions of friendship
forever.
Being "Before the Internet", almost no records of the proceedings
surrounding Comico's (Or First's, for that matter) bankruptcy
survive into the present day. Are there any lessons that you think
the current industry could learn from those happenings?
Well, in both of those instances, I think the key to their downfall
was an overly eager leap into newsstand distribution. So many
of the 80's independent publishers longed for the verification
and acceptance of the "big two" that they pictured competing with
them on this level was the way to do it. Unfortunately, newsstand
distribution is a hard row to hoe. It consists of printing an
enormous quantity of books that would, to a great degree, be later
returned for a buyer's refund. It wiped 'em out. Marvel and DC
survived that way by selling ad space to national accounts. Comico
and First had very little opportunity to do that.
Where does The Aerialist come into play?
Out of frustration, during the time of the Big Freeze on MAGE
and GRENDEL. The main character was playing out my feelings of
being trapped in a privileged but endangered existence. I was
SO pissed off at the world that, just for good measure, I flaunted
as many social taboos as I could -- homosexuality, marijuana,
entertainment as mass opiate.
To lay the questions to rest, will it ever be finished...?
Fortunately (un?), I got both my babies back. But it resulted
in The Aerialist getting left to the wayside. I didn't flee the
story due the homophobia that arose there. Fuck that.
Whoa... Homophobia?
Sure. There's a fellow that regularly wrote into DHP (where the
Aerialist appeared) and they printed two completely contradictory
letters he had written in the same ish. One praised Miller for
how daring his fiction was, how he called on all of us to confront
our normal outlooks by building these worlds that were so like
our own, yet so challengingly different as well. His comments
on the Aerialist were of the most knee-jerk "Ugh-FAGS!" variety.
Another fellow, one of my biggest fans, wrote in to say that his
fascination with my work ended when I showed two men engaged in
oral sex. I bet both these fuckers wouldn't have blinked if it
had been two women going at it. Probably would've dug that. Closed
the shades and all.
On that note, why did you decide to make Jupiter Assante gay?
Why does that matter? Most people never even read that brief
footnote in the GRENDEL CYCLE timeline. Its incidental, but if
you need a reason...
Well, it's a fictional work. There are story concerns to consider.
I understand your answer, who cares why someone is gay (in real
life), but I don't see you just adding something to your story
like that for an irrelevant reason...
I figured he grew up around a lot of domineering male figures.
Without getting into the genetic questions, it just worked for
me... and for him. In a typically GRENDEL bit of melodramatic
tragedy though, we find out in the upcoming illustrated novel,
PAST PRIME, that Jupiter's ultimate downfall is when he accepts
a woman into his bed. People do what they do and I try not to
judge them. As a creator, I find characters sometimes do what
they do and I, also, try not to judge them. That's one of the
tenants of GRENDEL, the violence is rarely justified. Why aren't
you concerned that Susan Veraghen is a lesbian?
I'm not Concerned that Susan is a lesbian because I think
that side of her character was developed and explored really well
in WARCHILD, but my knowledge of Jupiter past the end of WARCHILD
is "He's gay and he ended up destroying everything."
Well, that's just cause we haven't told the whole story yet.
I didn't say things went to hell because he's gay. He just turned
to be a not-so-great leader. That's more a comment on hereditary
power than it is on his sexual preferences. Okay, I'll admit that
I might have added his homosexuality as a result of his character
NOT being well defined yet and I thought it would be an interesting
springboard. Sue me.
If he would've continued in his male relationships, he might not
have ultimately been assassinated. But, who knows... maybe so.
Considering Trade Paperbacks seem to be the wave of the future,
are there any plans to collect the remaining uncollected GRENDEL
stories?
Yeah, we're slowly working of reprinting the entire GRENDEL catalog.
Trouble is, most of that printing film was scattered to the winds
when Comico went down (before digital files). Its a lengthy process
but we're starting by issuing re-mastered versions of the Christine
Spar story arc, DEVIL'S LEGACY. These issues, drawn by the Pander
Bros., are re-colored by Jeremy Cox and feature all new painted
covers by moi.
Will things like SILVERBACK, BATMAN/GRENDEL, and the stacks
of uncollected short stories be reprinted, or collected? They
don't really fall in the purview of a typical trade paperback
collection...
Ultimately, yes, my goal is to have everything in book format.
GRENDEL: BLACK WHITE & RED will be collected soon. It'll include
the DEVIL'S VAGARY story that was done with Dean Motter years
ago and there's another BW&R series in the works. The second collection
will include the DEVIL'S WEEK story that I did for the first ish
of A DECADE OF DARKHORSE. The ultimate plan is to some day release
both collections in a limited edition, slipcase set.
There are a lot of GRENDEL stories that you only plotted,
or perhaps "approved"? How does it feel, letting someone else
tinker with one of your "babies"?
GRENDEL has long been about collaboration. I enjoy seeing it
constantly reinterpreted. The exact opposite is true of MAGE.
Whenever I see someone else draw Kevin Matchstick, I think , "That's
not right." That's been quite a thing to let go of in regards
to the MAGE movie now in development. The writer, John Rogers,
has done an amazing job of adapting for film. Major changes are
an inevitability, but the story stays oh-so-true to the source
material as well.
The central theme of GRENDEL seems to be a cycle of self-destruction.
How do you think something like the GRENDEL could take command
of a society? I mean, GRENDEL societies keep crashing down...
Yeah, and so will this one. GRENDEL is about grand potential
that atrophies and rots. MAGE is about growing up whether you
want to or not. Still, this tableau is good for quite a few more
stories before its ultimate apocalypse (which I'm sure Grendel
Prime will have a large hand in). The PAST PRIME novel covers
the formation of the Grendel Prime/Susan Veraghen team and (as
revealed in BATMAN/GRENDEL II) that partnership last for many
years until Susan dies of old age. Lots of stories in those intervening
years...
Can you tell us more about the upcoming GRENDEL Novel, PAST
PRIME? Why did you decide to do a novel?
Dark Horse had just done the HELLBOY illustrated novel and the
author tried to sell me on doing a GRENDEL one as well. Seemed
like a natural fit and it was shortly after considering this that
I met Greg Rucka at a party at Bob Schreck's house. He sent me
his first two novels as well as the script for the first issue
of WHITEOUT and I knew I wanted to work with him (remember, I
haven't collaborated with many other writers in my day). So we
started talking about what I assumed would be a Hunter Rose novel.
After considering this, Greg decided that Hunter is (as he puts
it) my Athena -- sprung fully formed and weaponed from my brain.
He says no one but me can write Hunter and, eventually, I saw
that he was right. So, we chatted some more and eventually I brought
up that two-panel sequence I mentioned earlier, from BATMAN/GRENDEL
II, concerning Susan and Prime. Well, Greg naturally gravitates
towards strong female characters and he's really good at portraying
them. So that was the springboard. We had a lunch jam and continued
with some phonecalls, but he really took the idea and ran with
it. The book reads wonderfully and its joyously pulpy -- tons
of sex and violence. Still, he brings a resonance of story and
a dignity of character to all his work and that's quite evident
here as well. GRENDEL to the core. Illustrating was fun.
What's next for GRENDEL, after the current reprint mini-series?
More trade paperbacks? More new Material? Another Novel?
Another GRENDEL: BLACK WHITE & RED series. More untold tales
of that unfathomable bit of darkness, Hunter Rose. And, we ultimately
would like to get all the older stuff back into print.
I'd like to see WAR CHILD...
What? You mean more Prime? WAR CHILD, itself, is still available
form Dark Horse I believe. And, sure, there's centuries of stories
available about him (it?).
No, the last time I tried to re-order GRENDEL: WAR CHILD I
couldn't get it.
Did you try Dark Horse's on-line thing? (www.darkhorse.com) I
think they offer retail ordering...
No, actually. I'll be sure to check it out. I've got mine
right here though, it's all banged up but I'm still happy. It's
even got your signature!
I like the fucked up copies. Means they've been well read. I
get nervous when people treat them like holy relics. I always
include a sketch when signing a well read (loved) edition.
I got a sketch too… Anyhow, despite undermining my next question
with my rampant fanboyism... Is the Grendel a personal Demon for
you? In DEVIL BY THE DEED you described him as "The demon of society's
mediocrity." That's a pretty dangerous statement to make, as an
artist.
You're confusing the narrator with me. That's Christine's voice.
It's not a sentiment you share?
Maybe at the time. I was 24 or so...
And now? What is the Grendel to you?
A continual examination. I think it's a question that can never
be answered but must be eternally asked. For, if we ignore darkness
and the consequences of aggression and violence, then the shadows
cast by our own blindness only grow all the more powerful. This
is why most religions, specifically Christianity, hold such little
sway with me. To turn your face away, to only face the light and
benevolent thought is naivete at his worst.
Just the way Jimmy Carter claimed to have committed adultery in
his heart, I've committed murder in my heart. And I think, answering
truthfully, most everyone has.
Considering MAGE is largely an allegory for your own life
and experiences, and many of your life experiences feature some
very prominent (and sometimes thinly veiled) comics creators,
are you worried about how these people will react to seeing their
lives up on the big-screen?
Well, there aren't too many other comic creators in the first
arc. More like old college chums...
Well, I guess it still applies though. Have you gone back
and talked to these college chums to ferret out opinions?
Not really. This is fiction, after all. None of them have magic
powers, so the distinction is clear in my mind.
Between THE HERO DISCOVERED and THE HERO DEFINED, the only
real constant is our protagonist, Kevin Matchstick. Will you continue
this trend through the third book, THE HERO DENIED, keeping only
Kevin and Magda (and co.), or will we see the return of past players
like Mirth, Edsel, Kirby, and Joe?
Well, Mirth does have a role in DEFINED and certainly the influence
of these other characters will always have repercussions in Kevin's
existence. But life moves on. How many of your high school friends
are you in continual contact with?
How do you respond to fans and critics who felt disappointed
by MAGE II?
What could I do? This is my life I'm portraying! I can't help
it if they don't like the outcome. It has to be true for me or
it'll never be true for those that read it. And I loved the way
MAGE II played out. So did plenty of others. Can't worry about
those that didn't. Can't please everyone.
You faced criticism, at least at the onset, about putting
MAGE II out through Image. How would you describe your publishing
relationship with them?
Hmmm... still trying to figure that one out. You get the feeling
that my career has involved a lot of criticism over other people's
opinions over what I oughtta do? Strange, that.
More so than most creators...
Maybe it's that my readers feel personally involved with my stories.
And try to make myself fairly accessible as a creator. Still,
this above all: To thine own self be true.
Your take on the Golden Age Sandman in Vertigo's SANDMAN MYSTERY
THEATRE was both unprecedented, and totally underrated. What brought
the book about?
I knew that, with the success of Gaiman's SANDMAN, DC was trying
to expand/spin-off/whatever the wave he had started. That ultimately
coalesced into Vertigo but, just prior to that, the problem was
'how do we get more SANDMAN, when Neil is what makes SANDMAN special'
(after all, he's prolific, but only human)? I pitched an idea
to Karen Berger that involved a retroactive approach. Neil had
taken a DC name, "Sandman", and made it something new. My idea
was to return to the original source material and change the attitude
towards this ill-defined golden-age character something new. I
was quite into crime fiction at the time and wanted to play with
that format a bit, plus this gave me the opportunity to do so
with some traditional comic-book trappings (i.e. -- a cloaked
and masked hero, a secret identity... I love that shit). Because
the character plays so early in DC's continuity, I could also
approach these elements as fresh.
Steven Seagle came on as co-writer mid-way through the series,
why was that?
I just couldn't keep the deadlines what with working on GRENDEL
as well. So, I proposed a collaborative effort with me handling
the storylines and Steve finishing the dialogue. Steve had written
several things I liked and I knew he liked my stuff as well. I
didn't think there would be an ego clash and there never was.
I'm proud of the years we put in on that book. Especially proud
of the relationship we defined between Wes and Dian. So many comic
book relationships seem to be either unfulfilled or angst-laden.
We wanted to show a realistic, evolving couple that actually loved
each other. Christ, what a concept!
The First Couple of comics!
What was it like, working with a co-writer on a project? How
did you write a script?
I wrote and have for the most part have always written plots,
not what is known in the industry as full scripts. This means
describing a story in either a page-by-page or scene-by-scene
fashion, not panel-by-panel and not with all the dialogue in place.
So, my collaboration with Steve wasn't that different than the
way I normally write except that I didn't have to do the final
script.
Did you have any input on the scripting phase?
We would each offer input at both phases. For instance, Steve
might say "I was researching pre-war orphanages and came up with
this interesting tid-bit of info. Let's try to incorporate that
somewhere." Or I might say, "That line seems out of character
or it interferes with something I have planned for Act IV". It
was really a smooth transition. And, often, I'd have a sample
of pertinent bit of speech in the plot that Steve may or may not
use later. We both were very fond of the stories and, especially,
the characters.
In the end, you left and passed the book on to Steve. Was
it hard leaving a book that you pretty much created and set the
tone and style of?
Sure. But the time had suddenly come to return to MAGE. You don't
have to guess to realize which book is dearer to my heart.
How do you feel about what's been done to them with the recent
JSA stuff? The death of Wes and Dian...
WHAAAAAT?!! I had no idea!
Are you serious?
This is contemporary?
Yeah, JSA #1 had all of the members of the JSA attending Wes'
funeral. He was killed in a short story in one of the SECRET FILES
or 80-PAGE GIANTS or something... His funeral is what brought
them back together as a team.
What? You think they ask my permission on this stuff? You misunderstand
how corporate publishing works. i.e. -- even though I had just
designed and had great success with the BIG BLAST action figures,
you think anyone called either Guy or I to design what turned
out to be a truly awful SANDMAN figure? The variant edition had
a lavender coat and hat. I call him SANDPIMP. Still, I suppose
they both had to die at some point...
That variant was the uh, "Fondly remembered original Golden
Age Sandman Costume"...
Is that how it was billed?
Yeah.
Still, nary a call to the two artistic talents most associated
with the book. See what I mean?
There was a lot of mainstream superhero-fan backlash to the
SMT series. The sentiment was that Vertigo "Bastardized" or "Vertigoized"
a character they loved. Maybe they were trying to distance the
character from the Vertigo version?
HA! I didn't fuck around with the character so much as the tonality
of his stories. And, besides, if you look at the early golden
age stories, they bear much more resemblance to the pulps -- violent
and "spicy". A lot of the specifics, I took directly from the
GA tales... the little effigy Wes tucks in at night, his manservant,
Humphries, and Dian's knowledge of his secret identity. I suppose
the only aspect I really axed was the transition to the golden
and purple stretch tights and his little buddy Sandy. It all just
seemed so out of character...
I think it was the tonality of his stories that really set
them off, actually. But then I think superheroes, generally, are
about tone as opposed to specifics.
I think the bulk of the audience is too wrapped up in the specifics.
You know, the WHO'S WHO run down of how much he can bench-press,
etc... Its not like I made Wes into this darkened lunatic, stalking
the streets. Course they probably would've dug that!
It would have doubled it's sales!
Sheesh. Tonally, I think SMT was what the Sandman was all about
and plenty of readers, I think, would agree.
You're known for breaking a lot of new talent into mainstream
comics. James Robinson, Terry LaBan, and Steven Seagle all have
very flattering things to say about you in our GRENDEL PRIMER
article. What attracts you to a creator, particularly wanting
to work with them?
An individual voice. And often my motivations are two-sided.
On one level, I know these unique out-looks will bring something
fresh and marketable to GRENDEL. On the other hand, I want to
make sure these talents at least have a shot at reaching the larger
audience they deserve. I mean, SMT was germinated over my strong
desire to work with Guy Davis. Thought BAKER STREET was the shit.
My association with Bernie Mireault began with him writing me
a hate letter. Kinda.
Which creators are you interested in working with now?
Well, that's a good question as I'm scanning the horizon even
now to line up talent for the next BLACK, WHITE, & RED. Zander
Cannon is one of my first picks. But on the other hand, I'm excited
to include my dear friend Cam Kennedy who is certainly no spring
chicken. Also, people like Rich Tomassi, Jim Mahfood, Mike Hawthorne,
the list goes on... I'm more interested at this point in those
who want to work with me. I know they'll bring their best efforts
to the table.
Do you have any advice to creators wanting break into the
industry?
It better be love, cause its not an easy road. Nor a gold-paved
one. But plenty seem to have the bug that doesn't let go and that's
wonderful.
What current comic titles are you enjoying?
Unfortunately, I don't get into comic stores. Can't shop in peace.
So, unless I'm on the mailing list, I don't see em. Still, lets'
see... anxious to see how Garth wraps up PREACHER but I feel its
meandering. Love Jason Lutes' BERLIN -- really important work.
Frank's always remarkable but I'm tired of SIN CITY. Loved 300.
BARRY WEEN makes me laugh. Andi Watson's stuff is truly unique.
Ooo... that reminds me, gotta get him in BW&R. Frank claims he's
got more historical stuff in the wings. Love to see it...
What's the strangest thing you've seen, working in comics?
Oy. Either the guy who used to write really vile, threatening
letters to the major publishers on Xeroxes of Comico stationary
and then sign my name to it, or the guy who was obsessed with
Edsel and used to commission artists' alley guys to do portraits
of the two of them in an underwater embrace, or the guy who called
my answering machine one night absolutely convince that he and
a friend had actually contacted the spirit of Merlin via Ouija
board and now knew the time, date and place that the three of
us were to reclaim Excalibur.
Take your pick. Still it ain't rock-n-roll. That's a LOT weirder.
Movies, too.
What was your best Convention Experience?
Hmmm… most memorable. An enormous drug-laden party that Dave
Sim and I hosted many years ago at San Diego. It's attained a
certain legendary status. I don't if that qualifies as "best",
though.
What's your drug of choice? (apply a 5-year statute of limitations
as necessary...)
Pot. By far. Love the weed.
Coke's just Baaaaaaaaaaaaaaad NEWS.
Never tried the horse.
Strong hallucinogens just take too long to recover from.
Never liked nicotine. Makes me feel like I have to shit my pants.
Do you listen to music while you're working?
All the time. All kinds. Lately, can't seem to get that Moby
disc outta my head. But I love Nat King Cole, Miles Davis, the
Pixies, AC/DC, Elvis Costello, Liz Phair, Hank Williams, Tom Waits,
Orbital... all across the board. Soul Coughing, Ramones, Matthew
Sweet, Chet Baker... yadda-yadda-yadda
What's your take on religion?
Heh. How long do we have? Guaranteed it's not enough... I don't
practice any religion but consider myself fascinated and well-versed
with the entire schism. I describe myself as an atheist which
seems to scare a LOT of people. But the other day my son asked
me, "Dad, what God do you believe in?" And I answered "All of
them." After making my own myths for so long, I can't really accept
the unbending views of anyone else's version.
Okay. Another easy subject. Into the Bush, or hungry for Gore?
Bush... oh god, save us. What a panty-waste moron. Still, Gore's
not exactly pure nor exciting. I'm basically libertarian, but
I usually vote democrat due to my distaste for the Republicans
inflexibility on social issues. Neanderthals.
What are you into right now, outside of comics (books, movies,
TV shows, magazines, etc.?)
Oh, geez. How long do we have? Guaranteed it's not enough...
I'm a voracious reader. Recent faves; A WIDOW FOR ONE YEAR --
John Irving (always a treat), THE WHITE BONE -- Barbara Gowdy
(a novel told from the P.O.V. of an elephant herd, truly moving),
WALKIN' THE DOG -- Walter Mosely (of Easy Rawlins fame, this is
his second novel about ex-con, Socrates Fortlow), GUNS, GERMS
AND STEEL (the evolution of human societies, debunks any notions
of racial superiority based on world conquest), TIME TO HUNT --
Stephen Hunter (page-turnin' guilty pleasure... poetically macho).
Movies: ELECTION, THE MATRIX, RUSHMORE, FIGHT CLUB, IRON-FUCKING-GIANT
(four times)!
TV -- I'm a (nearly) gourmet chef so the Food Network is a constant
pleasure. PARADISE LOST (both) was infuriatingly traumatic.
... and it's at this point our conversation degenerated into
a discussion of the merits of cult TV show IRON CHEF!, Japanese
animation, and how cool it would be to have cooking comic books
like they do in Japan. PopImage, and I personally would like to
thank Matt for participating in what turned out to be a 2-day,
five-hour interview and being a great sport about a host of computer
problems. Matt Wagner is a consummate professional and a total
dude. Make sure to check out all the nice things his collaborators
have to say about him in the GRENDEL PRIMER, and get to the bottom
of WHO'S WHO IN MAGE II. But if you want to find out how cool
Matt thinks NINJA SCROLL is, you'll have to ask him yourself!

Christopher
Butcher
is Columns Editor for PopImage.
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