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Modern
Days: Comics and Movies #1.
Thoughts
on comics inspired by events in daily life.
I'm back in goddamned High Wycombe again. Lucky
me. The hotel room is cold and cramped and on the whole, I'd rather
be, well, anywhere. And just to put the cap on my day, all I've
got for dinner is Pot Noodle and all that there is on telly is
the Judge Dredd movie. I'm not sure which pisses me off most.
And this coffee is shit. I need a better hotel.
One with cable TV and good coffee.
So, I got to thinking about the relationship between
comics and movies. I have a friend who makes movies using the
graphics engine from the computer game Quake or similar types
of game - the artform is called machinima. He's pretty much at
the top of this young field, a clever and talented man. Yet oddly
enough he finds comics intimidating - he's tried his hand at writing
them and finds them very hard to work with. This surprises me
somewhat, as they're a very natural thing to me, the most obvious
medium to write for. This leads me to wonder if they're not slightly
opposed artforms. One deals with motion, and time generally passes
at the rate of one second per second, within a given scene. The
other is a series of static images, time being frozen, passing
only though the interaction between the reader and the page. Very
different writing styles, very different modes of thinking.
And of course, the key difference between comics
and cinema: money. There's lot of money in cinema, and not enough
in comics. I find it ironic (in the Alanis Morisette sense of
the word, which is to say, not ironic in the slightest) that the
Wachowskis have said that what they really wanted to do was make
comics, but they couldn't break in, so they made The Matrix. Now
they're probably massively wealthy, and no doubt lead fabulous
jet set lifestyles, or something. It's what I would do if I were
extremely wealthy. Note: I have no idea how much they made from
The Matrix, but I'm damn sure it's a damn site more than many
comic writers do for a year's work.
Given this, why don't more comics writers get
involved in movie adaptations of their work? Probably because
of the lack of freedom - however much of a bad reputation the
X-office may have for interfering with the work of its writers,
Hollywood has an even worse one. Comics may not pay as well, but
at least all you need to worry about in many cases is being told
"you can't say that!" or "no! You can't actually show someone
fellating a stoat on panel!", not discovering that the scene you
view as utterly critical to the entire movie, the one that establishes
your take on the character and sets the tone for the whole film
isn't going to be in there because the marketing boys don't like
it, or because the film is 5 minutes too long, and the test screening
said that the audience thought that it was a bit boring.
It's noteworthy that very few comic writers (compared
to the total number out there) have done movies, or movie writers
have done comics, with the possible exception of Kevin Smith.
But even with Smith, it sometimes seems that the comic form is
not as natural to him as it is to others - his comics frequently
draw criticism for being overly wordy, of not having the balance
between words and pictures quite right, although I've heard people
say more or less the same thing about his films. In film, however,
it's easier to get away with this, as the amount of space that
dialogue takes up on the page is hardly a consideration.
| "And for all you
retarded monkeys in the audience, here's a quick plot recap." |
And those comics writers that have been involved
with movies to date have often produced lamentable rubbish. We
all remember the Spawn movie, don't we? The one that starred the
cloak and nothing else? I remember watching that and thinking
that the writers had desperately tried to make the narrative caption
work within the film, and had in fact only succeeded in adding
a guide for the terminally stupid. By the end, I found myself
mentally re-writing the captions to something along the lines
of "And for all you retarded monkeys in the audience, here's a
quick plot recap. And in case you're still having difficulty,
here's a quick precis of what's going to happen in this scene."
Appalling drivel.
Still, I'm firmly of the belief that a good writer
is a good writer, whatever the medium (although the less said
about the later Robocop films, the better), so perhaps the answer
is that when a film is being made from a comic, the comic companies
need to grow a bit of backbone and support their talent, be prepared
to say "no" to the big and frightening film studios if they start
to fuck about with the property. What's the worst that can happen?
No more shit films made out of comics, reinforcing the notion
that comics are sad things for geeks. And at best, we might get
to see something good on the screen. But the whole argument about
how comic companies work with film adaptations is for another
time,when I'm in a better mood.
So what's the lesson here? It may well be nothing
more that "Todd McFarlane should never be allowed to write anything
again, ever", but true as it is, that's strangely unsatisfying.
I suspect it's something along the lines of "Sylvester Stallone
makes an appalling Judge Dredd, and that movie was a fucking travesty"
which is much more satisfying to me right now.
But sod all this, I'm going to bed. Next time,
I'll look at the massive cock-ups that comics companies make when
they get films made...
Alasdair Watson, High Wycombe, January '00

Alasdair Watson is Technical
Editor of PopImage.
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