CHANNEL
ZERO was your first professional comics work. After being in the
business for a few years now, is there anything that you would have
changed about the book?
Aside
from drawing parts of it better, there is nothing I would change.
The reason that CHANNEL ZERO came out the way it was, all
non-linear and experimental, is because I didn't have a clue
as to how "normal" comics were made. I was still completely in art
school mode, and was producing it as art, not as a sequential piece
of comics.
That
may be good, or bad, depending on how you want to look at it, but
the fact remains: it is what it is, and wouldn't have been the same
if I knew then what I know now.
Looking
back on CZ, do you think it was the product of an angry artist or
a socially conscious writer?
I will
always be an artist first, and a writer second. If I never picked
up a brush again for the rest of my life, and instead wrote fifty
novels, I would still be an artist who writes. It’s just how my
brain is wired. I was born an artist, and grew up drawing. It’s
an integral part of who I am. I didn't start writing until my late
teens, and writing seriously until my mid-twenties.
As
far as being "angry", I don't know about that. It’s such a cliche.
I honestly don't remember being filled with anger as I was drawing
CZ, but I was becoming very socially and politically aware around
that time. Let's just say I was a "Concerned Artist".
You
don't see the anger in the book? Maybe anger is an overly strong
word, but I see a lot of outrage in CZ. I always assumed it was
from your having to live through Giuliani’s social engineering attempts
in NYC. There seem to be a lot of parallels.
Oh,
I think there is anger in the book. I just wouldn't describe myself
as an angry person. I tend to be pretty laid back most of the time.
The only thing being pissed off all the time does for you is frustrate
you and give you stress. I have learned to focus that anger so I
am not storming around all the time scaring little kids and old
ladies.
Walk
me through the construction of a normal page of CZ. Do you script
first, thumbnail first, or just wing it?
All
right, this is where I start to look a little half-assed. The way
I approach a page, and a story, visually, pretty much ensures that
99.9% of comic editors in existence would never ever hire me. I
do everything the "wrong" way, according to normal comic rules.
I start
off with a general idea of what the story will be, and what happens
on each page. Very general. I pencil each panel and immediately
ink it, and move on to the next panel. I work in waves; I will pencil
and ink a page that way, and then go back in with the brush a couple
days later and refine what is there. Sometimes I will re-draw a
particular panel and glue it over the old one. It’s a very organic,
evolving process, much more like fine art than comics illustration.
As
one might imagine, this results in a lot of discarded panels and
pages, because once I have a decent draft of the art completed,
that’s when I actually write the story, and without fail
some of the art needs to be redrawn. I am not exaggerating when
I say that I have hundreds of unused CHANNEL ZERO
drawings in storage.
It
seems insane, I know, but it’s the easiest way for me. I have made
numerous attempts at playing by the rules, pencilling a page or
a sequence of pages in detail, and then inking them, like most people
do, but its impossible. The work is ugly, stiff, and feels wrong
somehow. So I do what comes naturally.
It
also sounds slow, and at times it can be, but at my peak I was drawing
three or four pages a night using this method. It’s all just a question
of what you get used to.
So
one day might we be seeing a collection of some of this unused CHANNEL
ZERO artwork? Sort of a CHANNEL ZERO Rough Cut?
Nah.
Most of it was discarded because it sucks. Besides, I can only milk
CHANNEL ZERO so far. (laughs)
How
is the new CZ book that you've mentioned you're working on going
to be different from the first series?
Yes,
the perpetually in-progress OGN.
It
will be different is just about every way, I think. It’s not
focusing on Jennie 2.5, although she remains in the book. Its the
"next generation", so to speak, fighting the same fight but for
different reasons, and in very different ways.
I tried
to broaden my mind here, to look at the concept of CHANNEL ZERO
as abstractly as possible, and discovered literally dozens of new
ways to interpret it. I am having a lot of fun experimenting with
it.
Why
did you decide to republish CHANNEL ZERO with AiT/PlaNETlar rather
than Image?
Image
wouldn't reprint it, basically. They didn't feel that it would get
enough orders to pay for itself, much less turn a profit of any
kind. Even after I started writing GENERATION X, they still
didn't feel it was economically possible.
Suffice
to say, I disagreed. When the Image TPB was solicited, it got very
few orders, but quite promptly sold out of its back stock. In under
a month, I am told. In fact, all the single issues sold out within
a few months. So I knew that it would do better than they thought
it would.
Meanwhile,
Larry Young at AiT/PlanetLar had been offering to get it back into
print for sometime. He had always been a huge supporter of the book,
and a fan, and he is a tireless, expert promotions guru. I really
had nothing to lose by reprinting with him. The choice came down
to a company who refused to reprint, or a company who was chomping
at the bit to get it into mass-market distribution and sell the
shit out of it. What else could I do?
Will
this new trade include the final issue of CZ that wasn’t included
in the Image trade?
You
refer to DUPE, which despite being solicited as CHANNLE
ZERO #6 was really more of a special issue. I was finishing
up my obligations at Image, and decided to reprint some old CZ stories
I had drawn way back before I hooked up with them.
They
aren't part of the CZ storyline, and wouldn't make much sense
to be included in the collection. It would just be confusing, plus
the art and writing are old and kinda suck to be honest. So DUPE
is out, sorry to say, and unavailable.
It's
for the best, trust me.
You’ve
made it rather public that in order to survive working in comics;
you have to have a full time day job. If there’s no money in it,
why do you do it?
That’s
a really good question, and I have asked myself many times why I
stick with comics, instead of just chucking it all together and
immersing myself completely in web design or something. But I just
can't, and I really can't tell you exactly why I feel this way.
I enjoy
the medium, and the interaction with readers, so maybe that's all
there is to it. But it feels like there is more to it than that.
What
are some of the PRO’S and CON’S between your self published work,
and work for hire at Marvel?
The
Pro's of doing an X-book is the huge exposure. My name and work
gets in front of fifty thousand people every month. Plus its nice
to get a paycheck, albeit a small one.
The
Cons are obvious. It's work for hire, first of all, and I am mired
in years and years of back story, and restricted by the Comics Code
and editorial, who for all their good points, and they do have good
points, cannot let you do whatever you want.
And
doing whatever I wanted is how I ended up with CHANNEL ZERO.
But
what about creative PRO'S and CON'S? Is it liberating to be working
with other people on a book, or constraining?
Working
with Steve Pugh on GENERATION X has been fantastic. I feel
it’s a real symbiotic relationship, creatively. I have been a fan
of his for ages, so I write things that I want to see him draw,
stuff that I think would look killer in his style. At the same time,
I provide Steve with a really loose script, so he can really
flex his artistic muscles.
The
result, I think, is a really cool blend. Steve fills in gaps, corrects
mistakes I make, ads panels here and there that totally save my
ass... its really great. And in the couple instances where
we have had fill-in artists, I really miss Steve. Not to dis the
other artists at all, but we aren't on the same wavelength like
Steve and I are.
I have
every intention of working with Steve again, hopefully on the sort
of project where we can really let rip with the visuals and story.
The
cons of such a relationship are few, but mainly it’s just the times
that the art comes back and it’s NOT what you envisioned. But that
happens so rarely on GENERATION X that its not even worth
talking about.
Do
you approach GENERATION X as a super hero comic, or a teen melodrama?
A teen
drama. Christ, I wouldn't know how to write a straight superhero
book even if I wanted to. I have had editors ask me to pitch them
superhero books, and I am a total idiot about it. I go back to them
after a couple weeks with nothing, apologizing profusely.
GENERATION
X, to me, has nothing to do with superheroics. Its about kids
who are different than others, and generally treated like shit for
it, something that I can totally relate to.
I'd
wager that a lot of comic fans could relate to that. I know critics
seem to really like the book, but how do the fans seem to be reacting
to it now? I remember a huge negative reaction from a few vocal
members of the books fan base when you first took over, but it seems
to have quieted. Have you gotten any retractions?
Critics
seem pretty mixed about it. They seem to like my dialogue and characterization,
and Steve's facial expressions and body language, but they really
rip us apart on other things, like the costume designs, the plots,
stuff like that. I would say that the response from the critics
is an even 50/50.
The
fans want us dead, for the most part. They have settled down a bit
now that we are in the flashback arc, because they see the old costumes
and they see the characters they miss... but when issue 70 hits
the stands all hell will break loose again, mark my words.
What
was the most amusing, scary or strange reaction to your work on
Gen X that you received?
A lot
of fans are idiots. I am not trying to be mean, but it’s a fact.
Some of the reactions I have read are funny/scary testimonials to
the fact that they spend WAY to much time and emotional energy thinking
about the book. I have received a few death threats, but those aren't
all that scary. I think the oddest thing is just being thrust into
the whole "X mythology"... Being visible to fifty thousand people
each month, going to the X-MEN movie and seeing characters
that I am currently writing, and being stopped at conventions to
sign all sorts of shit, one notable exception being an original
Nintendo cartridge for an X-MEN game. Something I obviously
have nothing to do with.
What
kind of music are you listening to when you’re writing or drawing?
I listen
to a lot of old punk and reggae, the music I grew up on. But during
the time I was drawing CZ, I was dusting off a lot of old sixties
ska and rocksteady, the old Trojan shit from Jamaica, like
Desmond Dekker and the Ethiopians. That music just
makes me feel good all over. There are times when I feel it is the
best music ever created in the history of the world.
Most
of the time I would play underground hiphop, the new music of the
revolution; pure innovation and artistry, dedication and soul. This
isn’t the shit you hear on MTV, people, this is totally contrary
to the mainstream. It’s very inspiring.
So
how important to your creative process is music?
Music
is always on when I work, so I would imagine very important. It
makes me happy, it gives me energy, it keeps me from being bored
when I have to draw the tats on Jennie 2.5's arms over and over
and over again...
If
you were given the power to alter one thing in the way the comic
industry is run, what would it be?
This
is a no-brainer: distribution. Comics should be sold in every bookstore,
every music shop, anywhere culture is to be found, there should
be comics.
And
yet only a handful of publishers have even considered this. How
are we going to change the minds of the people who actually have
the money and run the big companies?
By
taking some of their money away from them, like Larry Young at AiT/PLANET
LAR is doing. He is breaking the mould of "comic book publishing
and distribution" and showing all concerned that money and success
can be a result of that. Sooner or later the big boys will take
notice.

Scott J Grunewald and the staff of PopImage would like to thank Brian Wood for taking the time to conduct this interview with us. Scott J Grunewald is the publisher of PopImage.

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