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BATMAN
BEYOND
Comics
imitate TV with the first collection based on the acclaimed series.
Writer:
Hilary J. Bader
Artists: Rick Burchett, Joe Staton, Terry Beatty
Colorist: Lee Loughridge
Letterer: Tim Harkins
Trade paperback
Published by DC Comics 1999
$9.95
Reviewed
by Paul Hanna
BATMAN
BEYOND is unique among DC's Adventures titles. Whereas the
Batman and Superman Adventures titles utilize years and years
of comics history to create a definitive comics hero, BATMAN
BEYOND's focus is on entirely new concepts, stories, and characters.
If anything, it gives a distinct sci-fi flavor to the Batman mythos.
However, while fun, the execution of the Future Knight's stories
is similarly formulaic when compared to those of his Dark Knight
counterpart.
| "The stories are
neat and self-contained, which is their main appeal to the
reader." |
The
newest of the WB cartoon superhero tie-ins, BATMAN BEYOND
takes place in Gotham City's future. Bruce Wayne has thrown in
the cowl, and the suit (probably the most radical change ever
in a Bat-suit) has been taken up by Terry McGinnis, a high school
teenager. Bruce, taking a back seat, remains in the Batcave. Via
a radio receiver in the Bat-suit, he is in constant communication
with Terry, who does all the grunt work.
The
BATMAN BEYOND trade paperback collects the initial six-issue
miniseries of the title. The first two issues are direct adaptations
of the television show's debut episode, the remainder exclusive
to the comics format. The stories are neat and self-contained,
which is their main appeal to the reader: this is one of very
few superhero titles that are not cluttered in a mess of backstory
and history. It is, first and foremost, easily accessible to the
younger reader.
One
of the more poignant stories in the collection, 'Permanent "Inque"
Stains', introduces one of Batman's more deadly foes to the comic
book. Inque is an amorphous blob of black liquid who can ooze
through the smallest crack in a wall. Practically her only vulnerability
is electricity. It's an especially engaging story because it shows
how weak some villains actually can be, despite their ability
to beat the tar out of Batman.
By
and large the stories are fun, the content a rough balance of
detective work and fisticuffs (though it's usually slightly tipped
in favor of the latter). Terry is also a different breed of Batman.
He lacks the morosity of Bruce Wayne, but not his harshness. He
is also trying to balance his identities, whereas Bruce's civilian
identity acts as a mere facade. Unfortunately, he also lacks the
original Batman's presence; your average 2-bit hood might cower
in fear at the sight of Bruce Wayne in costume, but he would have
little trouble finding the courage to attack a teenager in a Bat-suit.
| "Simple
drawings tend to fall apart under close scrutiny; but BATMAN
BEYOND is full of clean linework." |
The
illustrations are something of a cheap knock-off of Bruce Timm,
though that should not be a surprise, judging from most DC Adventures
books. Its merits lie in its simplicity. Easy for a new comics
reader to follow, the pictures eskew elaborate layouts in favour
of readability. The playing of lights against darks is also stunning.
And to the credit of the illustrators, simple drawings tend to
fall apart easily under close scrutiny; but BATMAN BEYOND
is full of clean linework.
Many
readers have complained that comics aren't fun anymore. Now there's
BATMAN BEYOND.
Recommended

Paul
Hanna is a regular contributor to PopImage.
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