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THE ESSENTIAL FANTASTIC FOUR VOL. 3
On the Care and Feeding of the Marvel Universe...
Writer: Stan Lee
Artists: Jack Kirby
Inkers: Joe Sinnott, Vince Colletta
Letterers: Sam Rosen, Artie Simek
Published by Marvel 2001
Reprints FANTASTIC FOUR(vol. 1) #41-63 and Annuals 3&4, 1965-67
Trade Paperback
$14.95
Reviewed by Pindaros
There's a notion that the purpose of reviews is to
let the reader know whether they should buy a comic,
book, cd, whatever. In case you are only reading this
review for this reason, let me take care of this job
right now:
You should buy ESSENTIAL FANTASTIC FOUR VOL.
3.
Here are the reasons:
If you like to read Marvel comics, this is probably
the best and most important series of stories ever. It
includes the first ever appearances of the Inhumans,
the Silver Surfer, Galactus, Black Panther, Klaw and
the Negative Zone. And the wedding of Reed Richards
and Sue Storm. 'Nuff said.
If you don't like Marvel comics, or even
superheroes, this collection is still worth getting as
one of the pinnacles of American cartoon art in the
'60's. For influence and iconicity its only rival is
Crumb's ZAP #1. In these stories, artist Jack Kirby
virtually transcended style: each panel is simply
the meeting of imagination and narrative. And inker
Joe Sinnott offered the most powerful defense ever
for the division of penciller and inker as he reached
for the essence of each image and laid it out in
clear black-and-white on the page. These images influenced
R. Crumb, Jim Steranko, Moebius, Jim Starlin
. . . Mike Mignola, Dan Clowes, Paul Dini -
the design of Disney's "Atlantis" and a lot of video games
are hard to imagine without them. It's a lot of good
comic art for fifteen bucks.
It's quite likely, however, that most of you who
are reading this already have this collection,
because, like me, you were waiting for it to come out
for more than a year. Or you've read the stories in
other reprints, or you even own the original issues
(lucky bastard!). And if so, everything I just wrote
you've known for a while. For you, I want to talk
about something a bit different, something that will
help us understand a little better why some comics are
so totally great. I want to talk about the value of a
Universe.
The term "Universe" in comic books can call up all the
horrors of the early '90's, when everyone and his brother invented a new
universe, even Marvel, who already had one. I even remember one that was called
something like "Collector's Universe" or "Speculator's Universe" or some such,
presumably to assure us that these comics were just as valuable as some Marvel
double-bag key issue like X-MEN GIANT #1 . And
in this sense, Universes are the most out-dated,
worthless products of mainstream comics. The attempt
to create new Universes, however, does give some
indication of how powerful the Marvel Universe has
been in the imaginations of comics readers. Although
there was already plenty of interaction between Marvel
characters before this, it is in the stories in
ESSENTIAL FANTASTIC FOUR VOL. 3 that Marvel
made the leap from being comics where one story
affected other stories to being comics that described
a Universe.
In itself, the creation of a Universe is a very
nice feat of imagination, since it involves filling up
enough of the important slots of the "real world" with
interesting characters and places to give a reader the
sense that he can use his own knowledge of how the
world works to make sense of how these things fit
together. For comparison, consider the Mort
Weisinger-era Superman comics: there are a lot of
fictional people and places in those, but you have to
just take the details as they come. Bizarro, Luthor
and Mxyzptlk are only going to know each other if the
writer puts them in the same story, and if Luthor is
more dangerous than the omnipotent Mixy, well, that's
the way it is. (Hence the appeal of this fictional
world to a satirist like Evan Dorkin or a fantasist
like Alan Moore.)
There are a number of things in the Fantastic Four
stories that give a sense of fullness that makes a
mere fictional world into a Universe: the collection
of an entire unknown city of superhuman beings in
South America; an African kingdom which possesses a
strange metal unknown to humanity at large; the
oppression and fear that Dr. Doom imposes on his
Central European homeland. These things fill the
Earth, but Kirby and writer Stan Lee, of course, move
well beyond our planet. Aliens were a part of Marvel
comics, even superhero comics, from the beginning, but
with Galactus and his herald the Silver Surfer, known
and feared even by the arrogant Skrulls, opposed by
the omniscient and nearly omnipotent Watcher, Marvel
depicted an Earth that was merely one planet among
many, all facing incomprehensible powers and
dangers.
By laying out the shape of its Universe in this
way, Marvel opened the possibility that there was an
unknown history behind its comics. In previous comic
books it might be understood that individuals had a
past that had not yet been explained, even that there
were places, on Earth or in space, which had existed
before stories were told about them. Nevertheless,
these places still existed for the characters and
stories they appeared in. That Superman or the JLA
visited some other world was really the most important
thing about that world, and the people of that world
could never be more than antagonists or a chorus for
the heroes. The Inhumans, Black Panther, and, above
all, Galactus, could never be considered merely
"friends" or "enemies" of the Fantastic Four. Even if
Galactus had never appeared in another Marvel comic,
he would still be one of the most important characters
in the Marvel Universe, solely because he continued to
exist, consuming planets. A fan could only wonder what
such characters were doing when they were not
appearing in a comic book, and hope that Marvel would
elect to tell them more in the future.
Science fiction stories had begun to
aim at this sort of fullness as early as the
'30's, with E.E. Smith's space operas, and such
"future history" works as the "Foundation" trilogy. Robert
Heinlein's novels claimed an actual reality for themselves, in so
far as they offered a reasonable account of the
experience of humanity in the centuries and millennia
to come. But while Lee and Kirby used sf as source of
inspiration, the Marvel Universe took shape as
something much closer to the worlds depicted in some
of the stories of the fantasy pulp "Weird Tales." The
travels of Johnny Storm and Wyatt Wingfoot around the
world are to some degree the descendent of the career
of Conan of Cimmeria, while the arrival of absolute
and amoral destruction in the form of Galactus echoes
the evils of Lovecraft's Cthulhu stories.
The greatest achievement along these lines is
undoubtedly J.R.R. Tolkien's "Lord of the Rings," with
its poems of an epic past and its appendices full of
history, geography and linguistics. Tolkien's work,
with its national poetries and invented languages, was
in large part an eccentric product of Oxford's great
tradition of philological study, but it has influenced
Anglo-American fiction far more than has the scholarly
practices that spawned it. This power largely results
from the richness of its Universe.
It's probably no coincidence that the
moment of Tolkien's apotheosis was more or less the same
as the invention of the Marvel Universe -
the second half of the mid-sixties which also included
the birth of the counterculture/Underground.
At that time the
counterculture/Underground functioned under the assumption that it
would eventually become the dominant culture. The mainstream
culture of the '50's and '60's was simply too
corrupt and dysfunctional to continue. As everyone realized
this emptiness of values we would all adopt the values
developing in the Underground.
Depending on exactly how this panned out, Universes
like the Marvel Universe or Middle-Earth or Michael
Moorcock's Eternal Champion worlds would not just be
like mythology, they would become the
actual myths of the new Western culture.
As silly as this can sound, the mythical dimension of superhero
comics still resonates - Alex Ross and
Paul Dini are managing to produce nice little
illuminated scriptures around Superman and Batman, and
the Marvel Universe possesses many powerful images,
such as the righteous king Black Bolt who never speaks
lest his words destroy all those around him, or
Galactus who consumes worlds but cannot be judged evil
since it is simply his nature.
In a sense, some of the more active and insightful
writers to letters columns and in chatrooms are taking
this scriptural function the most seriously by serving
as theological commentators on the issues raised by
stories. Similarly, Alex Ross' and Kurt Busiek's
MARVELS serves as a novelistic approach to this mythology. As
comics fans we may argue about how seriously to
take the implications of the superhero stories, but
Ross and Busiek resolve this issue by authorial fiat
- the protagonist of MARVELS is a
comics fan who is completely justified in taking superheroes seriously because
he inhabits that fictional world in which they are real.
More than the aptness of any single image, the very
completeness of a Universe can lend it mythical and
moral power. The fullness of the Universe, occupying a
much greater range of a reader's models for making
sense of his real world, begins to pose the question
of whether the Universe actually depicts something
very important about the real world; something that
most accounts of the real world leave out. The reader
may find what is missing from descriptions of the real
world are ideals or hopes that he possesses, but it
may also be that the Universe encourages him to read
between the lines about what he knows about his own
world.
Superhero comics are particularly good at the
latter sort of inspiration, as they generally rely on
notions of justice to provide coherence to their
plots. That is to say, when you read a superhero
comic, you know the story is getting underway when bad
things start happening and that it's over when things
are good again. Accordingly, superheroes always imply
specific ideas of justice and injustice. The Italian
philosopher and novelist Umberto Eco took advantage of
this in an essay he wrote about Superman comics in the
'60's to claim that superhero comics were really about
an American obsession with the preservation of private
property. (Eco was only able to do this, of course, by
ignoring the populist stories Siegel and Shuster
produced in the late '30's.)
Superhero comics are not the only genre of
narrative that uses justice in this way. And as far as
Universes go, the two most famous non-comic book
Universes, Middle-Earth and the Star Trek Universe,
both delineate very specific notions of justice that
are extremely significant to fans. Many readers have
also noted that from the mid-'70's on, Chris
Claremont's X-Men stories very explicitly addressed
issues of justice, in the tension between the various
virtues of the mutants and their feelings of being
ostracized.
The Marvel Universe that takes shape in
ESSENTIAL FANTASTIC FOUR VOL. 3
depends highly
on notions of justice and morality to make
its stories work, however, these concepts are discussed
far less often than the personalities of the heroes.
It's interesting to reflect on what it could mean in
Cold-War America to depict idealized monarchs ruling
nations in Africa and South America. In the case of
the Inhumans, Gorgon, Karnak and Triton were hardly
obvious figures of admiration in a buzz-cut nation
where the Rolling Stones were considered signs of the
end of Western Civilization.
A lot of comic-book readers were probably getting
beat up by jocks and rednecks enough as it was to have
some sense that the US was not as ideal as it claimed.
By the mid-'60's, a fair number of comic-book readers
were in Vietnam, seeing how not-ideal it was.
But with the Marvel Universe, Jack and Stan were
showing how there were some very different places to
look in the world to find the justice that America
didn't always provide.
It's probably not a coincidence that Jack and
Stan were New York Jews who had been teenagers in
the '30's. While they were working way too fast to
encode the many explicit political messages in their
comics, the Marvel Universe does share an earnest
critical spirit and hopeful idealism with such
Depression-era socialist novels as John Steinbeck's
"Grapes of Wrath" and John Dos Passos' "USA" trilogy. (A
sidenote: ambitious comics fans should definitely take
a look at "USA" if they've never read it. In many ways
Dos Passos produced a superhero story made up of
historical characters, realistic fictional characters
and actual events. The novels leave you feeling like
you just read WATCHMEN, but then you realize
that you actually do live in the "USA" Universe.)
Over the years, the writers and artists who have
taken over writing about the Fantastic Four, Dr. Doom
and the Silver Surfer have found various ways of
negotiating the mix of romance, myth and humor that
Lee and Kirby used in creating the characters. Often
the passions of the characters and a concern for "fun"
in the books has encouraged writers and artists to
drift away from the mythic power of the Marvel
Universe. But in recent years, the popularity of
writers like Warren Ellis and Grant Morrison has led
to a return to the myths, although sometimes to
communicate quite different messages.
There is a certain irony to this, in that these
writers are often seen as being outside the
traditional conventions of the genre. Ellis in
particular has often expressed a lack of interest in
superheroes, but has chosen to make a Fantastic Four
manque the antagonists of his wildly popular
PLANETARY series.
While the stories he tells about
"The Four" are rather different from what shows up in
Marvel's comics, the relationship of the group to the
Wildstorm Universe preserves that of the FF to the
Marvel Universe. In this way, Ellis is able to offer a
critique of the Cold-War activism that Lee and Kirby
celebrated. In the Marvel Universe, America might have
problems, but the technological mastery of the FF was
inextricably linked to a sense of American decency. By
reversing roles, PLANETARY shows how one man's
"fair play" is another man's oppression.
At Marvel itself, especially in Joe Quesada's
Marvel Knights line, there has been a similar interest
in playing with the mythical force of the old MU
characters. THE INHUMANS used the familiarity
of the title characters to generate reader compassion
so that their seeming vulnerability in the story could
sensitize readers to post-Cold-War military
adventuring. EARTH X considered an equally
important question of justice by opposing the
sacrifice and ideals of the Marvel heroes over the
conformity and immediate gratification made possible
by increased technological and psychological
power.
Nevertheless, THE INHUMANS and EARTH
X visited aspects of the Marvel Universe that
others had made attempts on before. The recent series
BLACK PANTHER and MARVEL BOY have made
the Marvel Universe stand for some quite different
values altogether. As a white boy, I may not take in
everything that BLACK PANTHER has to say, but I
can see enough to know that it offers a powerfully
Afrocentric perspective on the US, international
politics and human lives. (I certainly appreciated how
the series got me to realize that the Hulk is a
gentleman of color.)
I'm not sure that "justice" is the appropriate word
to describe the moral center of Grant Morrison's
MARVEL BOY. Formally, the limited series
operates much like the cut-ups developed by Brion
Gysin and William Burroughs, in the way that icons of
the Marvel Universe are redistributed and combined
with other late 20th-century archetypes, both well
known (surfers/skaters) and more obscure (horsegirls).
The protagonist shows a similar debt to Burroughs,
most specifically Burrough's notion of the Wild Boy,
whose energetic desires serve as a meaningful opponent
to any (inherently oppressive) social system. The
ultimate significance of MARVEL BOY is likely to
remain as controversial as Burrough's work, as fans argue
whether it is a post-modern critique of superhero
semiotics, magickal operation to transform society or
simply a kick-ass story.
In any case, MARVEL BOY demonstrates just
how much juice there is in the old Marvel Universe by
managing to turn on comics fans nearly as powerfully
as did his INVISIBLES, a series drawing on much
broader worlds of conspiracy theory, occult history,
drug lore and pop culture. Accordingly, MARVEL
BOY makes clear just how much relevance the old
Lee and Kirby FF
stories can have, especially when
editors let writers create a future rather than try to
preserve a past.
Between the successes of the Marvel Knights series
and early indications from the books of the last
couple months, we can expect the Quesada years to
continue to rejuvenate the Marvel Universe. For the
first time since the '60's, the inmates are back in
charge of the hospital. Personally, my biggest fear is
that in their quest to push the MU to its limits, new
writers end up producing a powerful, but irreparable
Ragnarok, a sort of THE PUNISHER KILLS THE MARVEL
UNIVERSE without plausible deniability.
Of course this may show my own lack of imagination.
For the past month or so, my favorite witticism for my
comic-store friends about the Joe Quesada editorship
is that I'm afraid Warren or Garth will end up doing a
YANCY STREET mini-series showing a self-pitying,
heroin-addicted Thing picking fights and trying to
find cracks in his skin to shoot up through. I told
this to Joe Casey last week, thinking I'd get a laugh,
only to hear, "It's gonna happen, just wait till you
see the FANTASTIC FOUR 1234 that Grant
Morrison's doing!"
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Pindaros is a regular contributor to PopImage.

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